DDES9901 Designing and Experiencing Immersion | Assessment 1 Brief
1
Assessment 1 Brief: Sensory
Experience Concept Sketch
DDES9901 | Designing and Experiencing Immersion
Assessment Task 1: Sensory Experience Concept Sketch
WEIGHT 40%
ASSESSMENT TYPE Project
GROUP WORK No
DUE DATE Week 5 Friday 7 pm AEST
SUBMISSION
REQUIREMENTS
What to Submit
An electronic PDF containing a conceptual sketch/visualisation + a rationale of 800
words (maximum)
Where to Submit
Moodle Submission Portal
The final submission will be checked for originality through Turnitin when you submit.
Penalties may apply for late submission as indicated in the course outline.
Assessment Description
For this assessment, you are required to draw on what you have learnt about our human and sensory perception of
immersion to conceptually sketch an immersive experience, based on an event or action, which you will recreate in
a virtual, augmented, mixed or extended reality environment of your choice. A conceptual sketch is a representation
of the design ideas and techniques—including the choice of immersive modality that you would employ to generate
that experience.
The emphasis for this assessment will be on the sensory and experiential components. Consider how you will evoke
and trigger the perception and sensation of immersion in your medium. You may use any assemblage of graphic,
visual, and textual elements - including photos, sketches, colour palettes, description words and actions to sketch
your proposal.
These elements should conceptually evoke and indicate the ‘feel’ of the immersive event and any specific triggers
for sensory or perceptual elements that will transport the user into that experience to create credible user presence
in that environment.
You will also provide a written rationale (800 words maximum) explaining your choices.
How to Complete this Assessment
1.Identify a real-life experience in the form of a mini action, event, or mini story. It could be as simple as
riding a bike, climbing a tree, watching a concert, jumping into a pool, walking in a park, viewing a
painting...
2.Conduct a sensory and perceptual ’audit’ of that experience and answer the following questions.
3.What are the most significant sensory and perceptual elements of that action or event?
DDES9901 Designing and Experiencing Immersion | Assessment 1 Brief
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Assessment 1 Brief: Sensory
Experience Concept Sketch
DDES9901 | Designing and Experiencing Immersion
4. Which of these elements do you think are critical in the creating the sensation of immersion.
5. Choose the immersive modality (AR/VR/MR/XR) you think best suits this experience.
6. Develop a conceptual sketch or visualisation to indicate how you might re-create this experience in that
immersive environment. How would you convey the real-life sensations?
7. Which sensory triggers are the most important for this experience? Sight? Sound? Taste? Touch?
Movement? Why?
8. Can you evoke any perceptual illusions? Do you need to invoke all of the senses? Or can you create an
illusion through a combination of elements?
9. You may use any combination of graphic, visual, and written elements - including photos, sketches, colour
palettes, description words and actions - to sketch out your proposal.
10. Your conceptual sketch or visualisation will be accompanied by a written rationale (800 words maximum),
describing the reasons for your choices, the sensory and perceptual triggers evoked, the intended impact
on the user and how you believe these choices would contribute to the overarching sense of ‘presence’.
11. Your choices must be referenced against course lectures, industry videos and/or readings.
Course Learning Outcomes addressed in this task
1. Critically analyse visual, simulated, and immersive design across industries in relation to how humans
perceive and experience immersion.
2. Evaluate why, how, when, and where to adopt different immersive designs and technologies.
3. Design experiences using key principles of immersion.
How you will receive Feedback for this task
You will receive formal feedback within two weeks of the submission date.
DDES9901 Designing and Experiencing Immersion | Assessment 1 Brief
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Assessment 1 Brief: Sensory
Experience Concept Sketch
DDES9901 | Designing and Experiencing Immersion
Assessment 1 Criteria: Sensory Experience Concept Sketch
Criteria &
Weighting
Fail
(<50)
Pass
(50 – 64)
Credit
(65 – 74)
Distinction
(75 – 84)
High Distinction
(85 – 100)
Conceptual
scope and
evidence of
understanding
of immersive
principles
30%
Concept is unclear.
Proposal shows little
or no understanding of
immersive principles.
Conceptual scope is
basic. Proposal
demonstrates a basic
understanding of
immersive principles.
Concept is clearly
defined. Proposal
demonstrates evidence
of good understanding
of immersive principles
supported by evidence.
Concept is supported
by detailed exploration
of contextual factors.
Proposal
demonstrates superior
understanding of
immersive principles
through examples and
exploration of
perceptual
relationships.
Concept is refined, and
innovative. Proposal
demonstrates a
complex and analytical
understanding of
immersive principles
from across the
course.
Development
30%
Concept sketch is
incomplete or poorly
described.
Development does not
adequately explain
selection of technology
and/or sensory
modalities.
Concepts are basic to
adequate. Selection of
technology and
sensory modalities are
adequate but would
benefit from further
development.
Limited references.
Concept design is clear
and demonstrates
considered application
of immersive
principles. Selection of
technology and
sensory modalities is
well articulated.
Concept design is
executed with superior
consideration of
multiple viewpoints.
Selection of
techniques and
sensory modalities is
thoughtfully for the
sensory experience.
Design concepts are
sophisticated and
perceptive reflecting a
deep integration of
sensory and perceptual
issues. Selection of
technology and
sensory modalities is
insightful and
innovative.
Analysis and
justification of
perceptual
triggers and
experiential
choices in
relation to
course
teachings
30%
Limited or no analysis
undertaken.
Inadequate
justification of choices.
No references.
Basic analysis given.
Basic but adequate
justification of choices
and approach offered.
Limited referencing.
Solid analysis or
perceptual issues
undertaken. Good
justification of choices.
Would benefit from
more evidence and
exploration in relation
to course teaching.
Superior analysis of
perceptual issues.
Choice and
justification of
experiential elements
is very targeted and
effective.
In depth and insightful
analysis of perceptual
issues. Innovative and
highly effective
choices and
exceptional
justification of
experiential elements.
Written
communication
10%
Poor written
communication and
difficult to understand.
Ideas and intent are
unclear. Numerous
spelling, grammar
and/or syntax errors.
Lack of understanding
of academic
conventions.
Written
communication is
basic, understandable
but needs
improvement.
There are spelling,
grammar, or syntax
errors throughout but
thoughts are mostly
coherent.
Written
communication is
clear. Thoughts are
expressed in a
coherent and logical
manner. There are
minor spelling,
grammar, or syntax
errors throughout, yet
they do not detract
from the coherence of
the reflection.
Written
communication is
concise and well
organized. Thoughts
are well articulated and
considered exploring
different perspectives.
There are little to no
spelling, grammar, or
syntax errors.
Written
communication is
sophisticated and
complex. Thoughts are
well articulated and
considered across all
of course teachings.
There are little to no
spelling, grammar, or
syntax errors.