代写辅导接单-DDES9905 Immersive Design, Complexity and Wicked Problems | Assessment 2 Brief

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DDES9905 Immersive Design, Complexity and Wicked Problems | Assessment 2 Brief 1

Assessment 2 Brief: Wicked Challenge

Design Solution

DDES9905 | Immersive Design, Complexity and Wicked Problems

Assessment Task 2: Wicked Challenge Design Solution

WEIGHT 60%

ASSESSMENT TYPE Paper + Presentation

GROUP WORK Yes

DUE DATE(S) Live ‘in-progress’ Presentation to Peers

Week 9

Final Recorded Version of Presentation

Week 11 Tuesday 11.55pm AEST

Critical Reflection Paper

Week 11 Tuesday 11.55pm AEST

SUBMISSION

REQUIREMENTS

What to Submit

An electronic PDF containing a design report of 1000 words (maximum) + live group

‘in-progress’ presentation 5–6 minutes + recorded final presentation 8–10 minutes in

MP4 format.

Where to Submit

Moodle Submission Portal

The final submission will be checked for originality through Turnitin when you submit.

Penalties may apply for late submission as indicated in the course outline.

Assessment Description

This assessment has two components, a team challenge (70% of Assessment 2 mark) and an individual reflection

(30% of Assessment 2 mark). Teamwork is an essential component of working in industry and tackling real world

challenges, so this assessment is designed to develop your teamwork skills, as well as your critical reflection

skills.

For the team challenge, you are asked to select one challenge under one of the themes discussed across the

weeks and join that team. Working with the team, you will scope your approach to the challenge, as well as

determining how the team will organise the workflow, including your roles and tasks. Each team member should

take responsibility for leading some aspect of the workflow.

Each team will be expected to present its immersive design intervention proposal to peers and industry guests.

The presentation must be recorded (e.g. voiceover on PowerPoint, Prezi, etc.) and be 8-10 minutes in length and

will outline the problem, the team approach and the proposed immersive design solution. Teams may also

showcase any additional simulation, VR/AR/MR working prototypes, etc. This is optional. All assessments will be

based on the concepts and proposals described in the presentation.

The second component of this assignment consists of a personal critical reflection (800- 1000 words) describing

the role you took in the team process, how you feel the team operated as a group and any observations you feel

would have facilitated better team interaction. The reflection will also contain an analysis of your team’s final

solution proposal in relation to the readings and teachings across the course, which should be cited using APA

formatting.

DDES9905 Immersive Design, Complexity and Wicked Problems | Assessment 2 Brief 2

Assessment 2 Brief: Wicked Challenge

Design Solution

DDES9905 | Immersive Design, Complexity and Wicked Problems

How to Complete this Assessment

1. By the start of Week 6, select one of the challenges under the themes considered during the weekly

sessions and join the related team.

2. In Week 6 and 7, together with your team, scope the design approach to the challenge, and teamwork

agreement including your specific roles and tasks.

3. In Week 7 and 8, conduct and document your research, any models, simulations, sketches and/or rapid

prototypes, technical or otherwise, in response to this immersive design challenge.

4. In Week 9, your team will present your work in progress (WIP) immersive design proposal to your peers

outlining:

a. the perceived problem

b. the team approach and reasoning

c. and the immersive design processes utilised to scope a solution space.

Peers will give feedback on clarity and approach (NB this may be synchronous or asynchronous). Teams

may also demonstrate their intervention via a simulation or other immersive platform.

5. In week 11, your team will submit a final recorded presentation for marking (8–10 minutes, mp4 format).

6. You will also submit an individual personal critical reflection (800–1000 words) due two days after the

team submission, discussing:

a. the role you took in the team and how you feel the team worked together. What challenges were

there in working in this team and how did you overcome these?

b. an analysis of your team’s final design proposal and choices in relation to the readings and

teachings across the course, which should be cited using APA formatting.

Course Learning Outcomes addressed in this task

1. Recognise complexity and analyse wicked problems facing industry and society.

2. Negotiate, facilitate and lead collaborative problem-solving processes using constructive design and

design thinking.

3. Use visualisation, simulation and immersive practices to sketch and rapidly prototype design solutions to

complex and wicked problems.

How you will receive feedback for this task

You will receive formal feedback within two weeks of the submission date.

DDES9905 Immersive Design, Complexity and Wicked Problems | Assessment 2 Brief 3

Assessment 2 Brief: Wicked Challenge

Design Solution

DDES9905 | Immersive Design, Complexity and Wicked Problems

Assessment 2 Criteria: Wicked Challenge Design Solution

Criteria &

Weighting

Fail

(<50)

Pass

(50 – 64)

Credit

(65 – 74)

Distinction

(75 – 84)

High Distinction

(85 – 100)

Group

Presentation of

challenge and

design solution

proposal

(Group Mark)

70%

Lack of clarity and

articulation of the

challenge and problem

space. Inadequate

description of

immersive design

solution proposal and

team approach.

Basic but adequate

presentation of the

challenge and problem

space. Adequate

description of

immersive design

solution proposal and

team approach.

Well-defined

presentation of the

challenge and

problem space.

Good articulation of

immersive design

solution proposal and

team approach.

Evidence of a

comprehensive

understanding and

presentation of

the challenge and

problem space

Evidence of a

thoughtful design

solution proposal and

targeted team

approach.

Demonstrates an

outstanding grasp of

and presentation of

the challenge and

problem space.

Robust and innovative

design solution

proposal.

Sophisticated

professional team

approach.

Individual Critical

Reflection

(Individual Mark)

30%

Poor description of

role undertaken, and

analysis of the design

solution and

collaborative process.

Basic but adequate

description and

analysis of role

undertaken and

challenges in the

collaboration process.

Good description and

analysis of role

undertaken.

Thoughtful

consideration of

challenges in the

design and

collaboration process.

Detailed and

comprehensive

analysis of the role

undertaken. Thorough

examination of the

challenges of the

design and

collaboration process.

Discriminating critical

analysis of the role

undertaken.

Sophisticated

summary of

challenges in the

design and

collaborative process.

 

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